Mmg
Simplicial remeshers (mesh adaptation, isovalue discretization, lagrangian movement)
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#include <PRoctree_3d_private.h>
Data Fields | |
int | nv |
int | nc |
MMG3D_PROctree_s * | q0 |
PROctree global structure (enriched by global variables) for point region octree (to speed-up the research of the closest point to another one).
Definition at line 46 of file PRoctree_3d_private.h.
int MMG3D_PROctree::nc |
Max number of cells listed per local search in the PROctree (-3)
Definition at line 49 of file PRoctree_3d_private.h.
int MMG3D_PROctree::nv |
Max number of points per PROctree cell
Definition at line 48 of file PRoctree_3d_private.h.
MMG3D_PROctree_s* MMG3D_PROctree::q0 |
Pointer toward the first PROctree cell
Definition at line 50 of file PRoctree_3d_private.h.