Mmg
Simplicial remeshers (mesh adaptation, isovalue discretization, lagrangian movement)
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#include <PRoctree_3d_private.h>
Data Fields | |
struct MMG3D_PROctree_s * | branches |
MMG5_int * | v |
int | nbVer |
int | depth |
PROctree cell: cellule for point region octree (to speed-up the research of the closest point to another one).
Definition at line 34 of file PRoctree_3d_private.h.
struct MMG3D_PROctree_s* MMG3D_PROctree_s::branches |
pointer to the subtrees of the current PROctree
Definition at line 36 of file PRoctree_3d_private.h.
int MMG3D_PROctree_s::depth |
sub tree depth
Definition at line 39 of file PRoctree_3d_private.h.
int MMG3D_PROctree_s::nbVer |
number of vertices in the sub tree
Definition at line 38 of file PRoctree_3d_private.h.
MMG5_int* MMG3D_PROctree_s::v |
vertex index
Definition at line 37 of file PRoctree_3d_private.h.