Mmg
Simplicial remeshers (mesh adaptation, isovalue discretization, lagrangian movement)
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Functions for Bezier surface computation. More...
#include "libmmgs_private.h"
Go to the source code of this file.
Functions | |
int | MMG5_mmgsBezierCP (MMG5_pMesh mesh, MMG5_Tria *pt, MMG5_pBezier pb, int8_t ori) |
int | MMGS_bezierInt (MMG5_pBezier pb, double uv[2], double o[3], double no[3], double to[3]) |
Variables | |
int8_t | ddb |
Functions for Bezier surface computation.
Definition in file bezier_s.c.
int MMG5_mmgsBezierCP | ( | MMG5_pMesh | mesh, |
MMG5_Tria * | pt, | ||
MMG5_pBezier | pb, | ||
int8_t | ori | ||
) |
mesh | pointer to the mesh structure. |
pt | pointer to the triangle structure. |
pb | pointer to the computed Bezier structure. |
ori | triangle orientation (unused but here for compatibility with the MMG5_bezierCP interface). |
Compute Bezier control points on triangle pt (cf. [4]).
Definition at line 54 of file bezier_s.c.
int MMGS_bezierInt | ( | MMG5_pBezier | pb, |
double | uv[2], | ||
double | o[3], | ||
double | no[3], | ||
double | to[3] | ||
) |
pb | pointer to the Bezier structure. |
uv | coordinates of the point in the parametric space. |
o | computed coordinates of the point in the real space. |
no | computed normal. |
to | computed tangent. |
Compute o, no and to at \((u,v)\) in Bezier patch.
Definition at line 207 of file bezier_s.c.
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extern |
Definition at line 42 of file mmg3d1_delone.c.